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No. 1177
Truth be told, I am a horrible coder and am even worse now that I haven't been doing anything; and the most I can do is a bit of scripting (because I never sat down and bothered to learn anything). However, I was on a small robotics team for a while for fun. Mostly, I just made sure the software guys didn't try to run the whole show like they did the year before and fuck everything over (they wrote some code then handed it off to the hardware guys to figure out how to implement the code... then they tried to give directions to build the damn thing while I was trying to explain that it wouldn't work. Needless to say they broke so many axles and servos that year we ran out of things to work with; and I believe that the robot actually tore itself apart at the competition just like I said it would). Although, I did make a soft-synth for the GBA once while with the team. The head guy thought it was a waste of my time and deleted it though. My real background was in music.
However, I collect antiquated computers... or did when I had an income. Right now, I'm sitting on a Sun4/330 (which I can't find an OS for, was going to set it up as a proxy server), a Sun4/75 with extra ram and controller, a Sun SPARCstation 10 with two SuperSPARC 40MHz with process/cache controller modules on it, and a Sun Enterprise 2 which did have two UltraSPARC-II's in there, but one kinda... melted. The SS10's NVRAM died, and I need to get a new part and reprogram it, which should be easy enough. Did it before before the battery completely died. Had an original IBM POWER system, but my grandmother threw that out. Would love to get my hands on an old PDP or VAX system (or a Sun 3/80 even), but I honestly have no where to store it, nor can I afford such silly pleasures any more.
Anyways, as for knowing that the DS would chug on voxtels, voxtels are extremely CPU intensive. In fact, that's why PC Game of the year for 1997 and 1998, BladeRunner, was never actually heard of or played by anyone... the entire game used voxtels for everything and no one at the time
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