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No. 139
I have the iso of this, like i said, it was on bitgamer. I've not bothered to test it yet since succeeding at gamecube piracy is tricky (read: it's been so long i forgot how to burn them correctly). If I do ever get it working, i have probably everything else needed, except a japanese cart. I assume this would be region locked.
basically we need to figure out who among us has everything needed:
gamecube, able to play burns
the iso, and then a working burn of it
link cable, japanese cart, GBA
gamecube piracy is sorta tricky stuff too. originally you needed an action replay, a PC, a patch cable, PSO, and a broadband adapter. if you have those things (AR might be version-specific, 1.4 or earlier i think) you could pirate for cube.
PSO method lets you play games without using a disc actually, too. Burning and running discs would require a modchip or GCOS which is a thing you can install on a memory card using the PSO method. I also heard that certain AR MAX PRO somethings could run .dol files from usb and that would make it really simple.
keep in mind that this gamecube piracy info is super old, i did this years ago and haven't kept track of the scene. it is likely possible now to use a modded wii instead, assuming the wii has support for use of link cables (which i would hope it would). modded wii would make it simpler if so.
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