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File 127664105118.jpg - (21.48KB , 720x394 , black[3].jpg )
1267 No. 1267
MANLY TEARS.
http://e3.nintendo.com/3ds/
Expand all images
>> No. 1270
kidicarus.jpg

Sorry to keep you waiting!
>> No. 1272
File 127675651414.png - (226.39KB , 410x515 , 3DS_Starfox64_04ss04_E3.png )
1272
I hear speculation that 3DS has achievements. How poopy is that.
>> No. 1274
>>1272
http://e3.nintendo.com/interviews/#/?v=interview_stradling
=\
>> No. 1275
Hey Red, this stuff's awesome! Btw, Red, Konami wins second place:
http://www.youtube.com/watch?v=YtKMqdMWNec
>> No. 1276
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1276
>> No. 1277
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1277
>> No. 1278
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1278
>> No. 1279
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1279
>> No. 1280
>>1272
What's so bad about achievements?
>> No. 1282
>>1280
A game becomes Facebook and not a game anymore.
>> No. 1283
>>1277
Oh, damn, the player lags!
>> No. 1284
>>1283
No, the system is just SO AWESOME that it CAN TELL WHAT YOU'RE GOING TO DO BEFORE YOU DO IT!

XD
>> No. 1286
File 127725477073.jpg - (24.16KB , 500x363 , funny-pictures-hamster-has-the-happiest-nom-ever.jpg )
1286
Nintendo kicked ass this E3. Golden Sun, Goldeneye remake, Lylat Wars (Starfox64) remake and Zelda Skyward Sword? I jizzed in my pants.

And the 3DS actually looks like it is set to be amazing. Pic related, how I'm feeling right now.
>> No. 1307
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1307
>> No. 1308
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1308
>> No. 1313
File 127868762741.jpg - (21.79KB , 342x336 , satc1.jpg )
1313
>>1308

Microsoft's Sidewinder was a copy of Sega Saturn's controller. Sorry, Microsoft is even less original than the others. There was even an analog version of the Saturn's controller which came out in July of 1996.

The PS1 controller is designed the way it is because of how Sony was originally partnered with Nintendo making expansions to the SNES before branching off in its own direction. Seeing little reason to change the new controller design, they decided to leave it the way it was. The Analog and Dualshock versions came out in 1997 and 1998, respectively. While both the analog and the rumble were something that had been done before, the design lived and was successful, as evidenced by the fact that all modern controllers have two analog sticks and a similar button layout to the PlayStation's, especially on the Microsoft 360's front, their older Xbox controler more reminiscent of the DC's with a second analog stick (most certainly explains why a lot of xbox games were DC like or DC ports), where as Nintendo's experiment on the N64 died off relatively quickly (it was seriously painful to hold).

Dualshock 2 had fully analog controls on all buttons, but no one seems to realize that for some reason.

Dualshock 3 is a joke, I hate the triggers.

Wiimote is... just a joke, sorry. Serious games on the Wii use the Classic Controller who's layout is oddly reminiscent of the Dualshock, especially the newer versions of the Classic Controller. I hate Nintendo's consoles outside of handhelds. And it pisses me off that everyone is trying to copy Nintendo in a way this season. Nintendo isn't making anything "new" really outside of the 3DS (which is fucking awesome), Microsoft is copying Sony's EyeToy, Sony is improving EyeToy while copying Nintendo... it's like a circle jerk of crap!

...will still be buying that Zelda game, though.... ;///;
>> No. 1320
I should've put those images on 199x
>>1313
>The PS1 controller is designed the way it is because of how Sony was originally partnered with Nintendo making expansions to the SNES before branching off in its own direction.
Yep.
>Seeing little reason to change the new controller design, they decided to leave it the way it was.
Originally there was a D-pad, but, they had to change that so as to avoid copyright infringement, hence the weird separate-button d-pad-ish-thing layout. Also ABXY were changed to symbols.
>> No. 1322
>>1320

Yep
>> No. 1351
I firmly stand by my position that the XBOX and 360 are just less stable clones of the Dreamcast.
>> No. 1353
>>1351
It bugs me that Sega was booted out and Microsoft went and sat on the remaining nice warm seat =\
>> No. 1354
>>1353
Sega made some bad choices, and in an industry as competitive as the console gaming market, those bad choices were enough to finish them. I understand that the dreamcast was a good system, but it's all in the past now, so it bugs me when people continue to bitch about how the dreamcast was the best system ever and how none of the consoles today compare.
Now I'm not saying you're one of these people, it's just your statement reminded me of them.
>> No. 1358
>>1354
The Dreamcast was assassinated by the PS2.
>> No. 1360
>>1358
Well the PS2 was an awesome system, it's hard to deny that.
>> No. 1362
>>1360
I would never have bought one new to encourage them, or new software. I don't like that it's not exclusively a game system, or it's marketing approach, or it's same-ol' controller (which I find uncomfortable).
However, aside from all that stuff, I do enjoy and appreciate some exclusive software like Castlevania, Rez, and SotC.
>> No. 1371
i believe that the dreamcast was still in the top three consoles of all time

plus I nerd gasmed at nintendo re-releaseing all their old tittles for the 3DS and a new version of goldeneye for the wii that DOESNT require the motion controlls?!

Sign My ass up! (3DS paif off so far: 120$)
>> No. 1372
>>1371
What are the other two top systems?
>> No. 1374
>>1372
SNES and Game Boy Advance to me
>> No. 1375
>>1374
Hmm, I agree with those two, but I just don't see the appeal of the Dreamcast. I was always more of a Nintendo guy anyway, but that's just my opinion, take it as you will.


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